This was an odd interview. Corpse of Discovery is not your typical exploration game, though there's plenty of that. You traverse several planets while battling feelings of isolation and uncovering mysterious anomalies.
The developers consider it an allegory for how it feels to make a game or perform any intense project work that pulls you away from your family and friends. Consider it a parable on work/life balance for today's "always on" society.
Interested? Listen to our interview and then find the game available now for PC on Steam.
You can download Busy Gamer Nation from our podcast page, on iTunes, or via RSS feed.
This is part of our continuing PAX Prime 2015 coverage. Check back for more exciting interviews including Minecraft: Story Mode and several scary games for October!
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