I was hoping Hardspace: Shipbreaker would be something like the most excellent PowerWash Simulator, a mindless low stakes cleanup game to help me clear my mind. Alas, despite a lovely Firefly TV series vibe, navigating in space, laser-cutting salvage, and aiming materials to the correct bay (furnace or storage) is a much less zen.
It is funny in places, a little dark, and then just downright confusing:
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