Supergiant Games' Bastion is one of my all-time favorite games (check the archive for our audio review and in-depth music discussions). So any chance I get to talk to the team about what they're working on is generally a PAX highlight.
At long last, you can hear about the newly released Pyre, which builds on what the studio has done before but ambitiously pushes into new terrirtory in terms of gameplay and sound design.
Hear from founder/studio director Amir Rao and composer/audio designer Darren Korb as they reveal their craft and secrets.
You can download Busy Gamer Nation from our podcast page, on iTunes, or via RSS feed.
Just one more PAX interview to come!
Leave a comment